Introducing Designing with Sound from O’Reilly Books (Oct 2017)

designing-products-with-sound-oreilly-amber-case-aaron-dayI’m excited to announce that sound designer Aaron Day and I have joined forces to produce a book on sound design for products called Designing With Sound. Why write a book about sound? Sound is part of everyday life, but it is often overlooked. Sound can make or break an experience, but we don’t think about it enough. There are many opportunities for brands and makers to consider sound as a crucial part of experience design. In this book, we explore sound from a number of perspectives, from the buzz of a phone, the distraction of an open office, architectural acoustics, sound and health, and the unexplored opportunities of employing more senses in our lives.

I released Calm Technology: Principles and Patterns for Non-Intrusive Design in Fall of 2015. Since then, I was approached by a number of different companies looking for ways for products to fit better into a user’s soundscape. I realized that sound was just one part of the equation for experience design, but it deserved a much closer look.

That’s why I was so excited when my colleague Aaron Day asked me what to do with his 18 years of experience designing sound for brands, retail electronics, films, environments, automobiles, healthcare and museums. I told him that I was running into the same kinds of questions. There were designers, product owners and developers out there that needed answers to questions for a new class of connected products. How can we make products that work alongside us, instead of against us? How can we improve the sonic environment? First, we realized we needed to show people how sound affected them, how they could fix it, and then how they could make it better. The outline of a book quickly formed, and we pitched it to O’Reilly. O’Reilly was excited because it’s difficult to find a book that introduced more advanced sound design concepts without getting too technical. This world doesn’t need perfect sound, it just needs “better” sound, and through case studies, patterns and principles, we aim to show you how!

Designing with Sound will hit the shelves Oct 2017. Until then, you’re free to pro-order them. I’ll be starting to speak about various aspects of sound design starting May 2017 at <a href=”https://thenextweb.com/insider/2016/12/13/tnw-conference-2017-first-15-speakers/#.tnw_C9chMNWB”>The Next Web</a> conference in Amsterdam.

Thanks so much for your support and feedback while we work on this book! It’s been great to be able to reach out to so many people already with their stories and relationship with sound. See you in October!

Designing Products with Sound: Principles and Patterns for Mixed Environments

designing-products-with-sound-oreilly-amber-case-aaron-dayOrder from Amazon | Order from O’Reilly

By Amber Case and Aaron Day. O’Reilly Books, September 2017 (est.). 300 pages.

Sound is one of the most commonly overlooked components in product design, even though it’s often the first way people interact with many products. When designers don’t pay enough attention sound elements, customers are frequently left with annoying and interruptive results. This practical book covers several methods that product designers and managers can use to improve everyday interactions through an understanding and application of sound design.

  • Understand the place of sound in design, and how it can make a difference in your product
  • Learn key concepts in sound design, with patterns and principles you can use to improve user experience
  • Learn how to integrate sound design into a project
  • Use exercises to help evaluate sound design

Portland Immersive Media Group Show 26-28 May 2017!

houseguest-portland-immersive-media-group-vr-pioneer-square-may-2017Friday 26 May 2017: If you’re in Portland, Oregon on Friday May 26, 27th or 28th, consider coming down to Pioneer Courthouse Square for an collection of VR demos, art and lectures!

Houseguest is a residency program that brings artists to the square to enliven local culture and community. This month’s Houseguest is the Portland Immersive Media Group, a VR and AR art collective and research group. I’ll be speaking at the event on Sunday from 2-3pm! See you there!

Tickets and more information
https://www.houseguest.org/portland-immersive-media-group-may-2017/

Friday

4PM-6PM – TGIF “VR Spa” treatments for Portland’s hard working folk

8PM-9PM – Commencement ceremony featuring music by Golden Retriever and movement artists exploring ‘motion capture.’

8-10PM – Pioneer Courthouse Square in High Fidelity

Saturday

3PM-4PM – Tech Talk: Kent Bye – “The Ultimate Potential of Virtual Reality”

4PM-5PM – Workshop: “Metafesto: Refiguring Social Media, Preparing for the Metaverse” w/ Matt Henderson

6PM-7PM – Performance: EMA + EMS with movement artists exploring motion capture.

7PM-8PM – Live DJs + VR lounge

8PM-10PM – Google Earth VR + Pioneer Courthouse Square in High Fidelity

Sunday

1PM-4PM – Pioneer Courthouse Square in High Fidelity

2PM-3PM – Tech Talk: “Calm Technology” with cyborg anthropologist Amber Case

3PM-4PM – Workshop: “Adventures in Anyland”

7PM-8PM – Down tempo dance party in virtual & real Pioneer Courthouse Square.

Keynote Speech on Calm Technology at The Next Web Amsterdam!

The Next Web Summit 2017

I look forward to speaking at The Next Web Conference from May 18th & 19th, 2017 in Amsterdam.

What is TNW Conference?
TNW Conference is a 2-day technology festival that brings together international technology executives, top-tier investors and promising startups for two days of business, knowledge sharing and the best time you’ve ever had. Over the past 11 editions TNW Conference has grown from a 200-person event to one of the leading technology events, bringing together 15,000 attendees a day and 3,500 companies from all over the world.

Panel on Cyborgs at U of O’s What is Media 2: What is Life?

what-is-life-university-of-oregon

CONFERENCE-EXPERIENCE-EXHIBITION

University of Oregon in Portland • April 6-8, 2017 • whatis.uoregon.edu

On Saturday, April 8, 2:45-4:00pm I’ll be chairing a session on Cyborgs.

Chair: Amber Case, Fellow, Berkman Klein Center for Internet and Society, Harvard University/Visiting Researcher, MIT Center for Civic Media.

  • Caroline Alphin, ASPECT-Alliance for Social, Political, Ethical and Cultural Thought, Virginia Polytechnic Institute and State University
    “Cyborg Neoliberalism: Practicing Neoliberal Subjectivity through the Fitness Tracker”
  • Justin Barnard, English, State University of New York (SUNY) at Fredonia
    “Ex Humana: How Technology is Changing What it Means to be Human”
  • Patrick Dunham, Comparative Literature, University of Oregon
    “The Eradication of Reality in the Age of the Simulation”
  • Lucy Benjamin, Media Studies/Film Studies, University of Amsterdam, Netherlands
    “Loving Life: Romantic Encounters of the Modern Cyborg”

About
The 7th annual What is…conference will take place April 6-8 at the White Stag complex in Portland. The conference engages communication, media, and nature by examining everyday life—our lifestyles and lifeworks—emphasizing the environments we live in. The event emphasizes how communication is instrumental in and for living systems. What is life and how is life mediated? It builds on last year’s conference-experience, What is Media? (2016), expanding a transdisciplinary notion of medium/media with special attention to its material, historical, and ecological ramifications.

The event marks the second collaboration with scholars from the natural sciences (physical and life sciences) and the arts. Panels and roundtables will present a wide range of topics including but not limited to: media literacies, complexity, ethics, ecocriticism, data, food, health, economics, rights/privacy, audiences, platforms and living technologies.

The conference-experience will continue the focus on an integrated view of communication for the 21st century, and plant the seeds for deeper investigations into complexity in systems, environmental and ecological approaches. In acknowledging art/science, technology, and environments/nature, communication is at an emergent crossroads.

IA Summit Keynote on Calm Technology in Vancouver, BC – March 22-26, 2017

IA Summit Vancouver BC 2017

I’m excited to announce that I’ll be one of two keynotes at the IA Summit in Vancouver, BC, a fantastic conference running March 22-26, 2017!

Calm Technology and the Future of the Interface
How can you design technology that becomes a part of a user’s life and not a distraction from it? This practical book explores the concept of calm technology, a method for smoothly capturing a user’s attention only when necessary, while calmly remaining in the background most of the time. You’ll learn how to design products that work well, launch well, are easy to support, easy to use, and remain unobtrusive.

About IA Summit 2017
IA Summit Vancouver BC 2017 Originally conceived as a one-off get-together in 2000, the IA Summit quickly became established as the go-to event for those of us who want to make information easier to find, understand, and share. We’ve grown in our ambition, toured North America, and continued to figure out how to build bridges of understanding which span seas of information.

The IA Summit exists to promote discourse and offer practical advice about the strategic and intentional design of information environments. Recognized globally as the peak of information architecture learning, the IA Summit is a wellspring of knowledge for every information professional.

You can follow along at @IAsummit and #ias17!

Read more and sign up for the IA Summit here.

See you there!