I’ll be spending another year at Harvard’s Berkman Klein Center and the Center for Civic Media at MIT! Since I started as a Research Fellow last September, I slowly moved my geographical center from Portland to Boston. This coming year, I’ll be spending a lot more time on the East coast. Designing with Sound is still in progress, as well as some future research work on VR and AR. I’m excited to welcome the next class of fellows to the Berkman Klein Center!
Hi everyone! It’s been a big year for Calm Technology: Principles and Patterns for Non-Intrusive Design. I’ve been working with sound designer Aaron Day on a semi-sequel to it called Designing Products with Sound: Principles and Patterns for Mixed Environments that should be out in October. I’ve also been spending a lot of time in Boston, MA at Harvard’s Berkman Klein Center for Internet & Society researching the intersection of technology and humans.
Here’s my book tour schedule for the next couple of months. I’m looking forward to meeting lots of new people!
4-5: Keynote on Calm Technology. IFA+Summit. Berlin, Germany.
7: Keynote on Calm Technology. 67th International Retail Summit. Zurich, Switzerland.
8: Keynote at Mind the Product. London, UK.
8-11: Free time in London, England.
13: World 50 Conference. NYC, NY.
14: Keynote on Calm Technology. Waterloo Innovation Summit. Waterloo, Canada.
26-29: Conference on the future of AI. Juvet Landscape Hotel, Norway.
2-3: Foresight and Trends. Home Studios, New York, NY.
4-5: Fedex Security Awareness (internal event). Memphis, TN.
16-20: SIBOS. Financial Security and Calm Technology. Toronto, ONT.
18: World 50 Conference, NY, NY.
24-25: Media Insights Conf. Rosen Shingle Creek,
26-28: Northern User Experience. Manchester, England.
29-31: London, England.
Thanks so much for all of your support over these last few years. Here’s to the future!
I’m excited to announce that sound designer Aaron Day and I have joined forces to produce a book on sound design for products called Designing With Sound. Why write a book about sound? Sound is part of everyday life, but it is often overlooked. Sound can make or break an experience, but we don’t think about it enough. There are many opportunities for brands and makers to consider sound as a crucial part of experience design. In this book, we explore sound from a number of perspectives, from the buzz of a phone, the distraction of an open office, architectural acoustics, sound and health, and the unexplored opportunities of employing more senses in our lives.
I released Calm Technology: Principles and Patterns for Non-Intrusive Design in Fall of 2015. Since then, I was approached by a number of different companies looking for ways for products to fit better into a user’s soundscape. I realized that sound was just one part of the equation for experience design, but it deserved a much closer look.
That’s why I was so excited when my colleague Aaron Day asked me what to do with his 18 years of experience designing sound for brands, retail electronics, films, environments, automobiles, healthcare and museums. I told him that I was running into the same kinds of questions. There were designers, product owners and developers out there that needed answers to questions for a new class of connected products. How can we make products that work alongside us, instead of against us? How can we improve the sonic environment? First, we realized we needed to show people how sound affected them, how they could fix it, and then how they could make it better. The outline of a book quickly formed, and we pitched it to O’Reilly. O’Reilly was excited because it’s difficult to find a book that introduced more advanced sound design concepts without getting too technical. This world doesn’t need perfect sound, it just needs “better” sound, and through case studies, patterns and principles, we aim to show you how!
Designing with Sound will hit the shelves Oct 2017. Until then, you’re free to pro-order them. I’ll be starting to speak about various aspects of sound design starting May 2017 at The Next Web Conference in Amsterdam.
Thanks so much for your support and feedback while we work on this book! It’s been great to be able to reach out to so many people already with their stories and relationship with sound. See you in October!
By Amber Case and Aaron Day. O’Reilly Books, September 2017 (est.). 300 pages.
Sound is one of the most commonly overlooked components in product design, even though it’s often the first way people interact with many products. When designers don’t pay enough attention sound elements, customers are frequently left with annoying and interruptive results. This practical book covers several methods that product designers and managers can use to improve everyday interactions through an understanding and application of sound design.
- Understand the place of sound in design, and how it can make a difference in your product
- Learn key concepts in sound design, with patterns and principles you can use to improve user experience
- Learn how to integrate sound design into a project
- Use exercises to help evaluate sound design
Friday 26 May 2017: If you’re in Portland, Oregon on Friday May 26, 27th or 28th, consider coming down to Pioneer Courthouse Square for an collection of VR demos, art and lectures!
Houseguest is a residency program that brings artists to the square to enliven local culture and community. This month’s Houseguest is the Portland Immersive Media Group, a VR and AR art collective and research group. I’ll be speaking at the event on Sunday from 2-3pm! See you there!
Tickets and more information
4PM-6PM – TGIF “VR Spa” treatments for Portland’s hard working folk
8PM-9PM – Commencement ceremony featuring music by Golden Retriever and movement artists exploring ‘motion capture.’
8-10PM – Pioneer Courthouse Square in High Fidelity
3PM-4PM – Tech Talk: Kent Bye – “The Ultimate Potential of Virtual Reality”
4PM-5PM – Workshop: “Metafesto: Refiguring Social Media, Preparing for the Metaverse” w/ Matt Henderson
6PM-7PM – Performance: EMA + EMS with movement artists exploring motion capture.
7PM-8PM – Live DJs + VR lounge
8PM-10PM – Google Earth VR + Pioneer Courthouse Square in High Fidelity
1PM-4PM – Pioneer Courthouse Square in High Fidelity
2PM-3PM – Tech Talk: “Calm Technology” with cyborg anthropologist Amber Case
3PM-4PM – Workshop: “Adventures in Anyland”
7PM-8PM – Down tempo dance party in virtual & real Pioneer Courthouse Square.
I look forward to speaking at The Next Web Conference from May 18th & 19th, 2017 in Amsterdam.
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